/**
*Createed by yellowTT's game
*FileName:     JobAvoidanceSystem.cs
*Author:       yellowTT
*UnityVersion：2020.3.29f1
*Date:         2024年10月27日,星期日, 00时21分22秒
*/

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class JobAvoidanceSystem
{
    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
